Console Programmer

The Console Programmer will work directly with team members on a multitude of high profile titles, such as Mutant Year Zero and Conan Exiles and other future Funcom internal and published projects to implement high level console specific features for a compelling experience for our players.



  • Follow best practices, development processes, and coding standards.
  • Create and implement well-engineered, reliable, maintainable, and bug-free code.
  • Develop and test code, fix bugs, and profile and optimize code.
  • Collaborate with team members to develop console support for Xbox Requirements (achievements, controller schemes, UI tweaks, user/profile management, permissions and privileges checks, etc.).
  • Additional duties include assisting with content creation for game development and assisting with quality control of all products.


  • B.A. or B.S. Degree in Computer Science, Information Technology, Game Design or other Technical degree.
  • Excellent C++ skills.
  • Professional experience working with consoles.
  • Working knowledge of 3d Math/ trigonometry.
  • Strong communication skills (English is our working language).
  • Experience working with Unreal Engine 4 and the Blueprint scripting language.


  • 2+ years of professional experience in game development.
  • Experience working on one or more released titles.
  • Prior experience working on multiplayer games
  • Experience with Agile Methodologies (SCRUM or KANBAN)

Must relocate to Lisbon, Portugal - No Remote or Contracted Opportunities.

    Or, know someone who would be a perfect fit? Let them know!


    Rua da Junqueira
    1300 Lisboa Directions (+351) 218 033 711

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